••• CLICK HERE FOR FULL SIZE ••• [link]
Alright! Due to popular demand, here is the entire spritesheet for SuperMario, a character created for the Mugen fighting engine. All the sprites and other artwork were created from scratch by myself, and my friend Jason "NeoAnkh" Kidd did all the programming. This is the most up to date file I could find, which was updated last in 2002.
The original working file was a huge .PCX file, but I condensed it down to a more manageable file size using .PNG. What you see here on DeviantArt is only about half the actual size, so download it if you want to see the sprites as they truly are. I promise the real sprites look much better and are not blurry! Feel free to use them if you wish, but PLEASE GIVE ME CREDIT. This was 16 months of hard work here!
Oh, and sorry for all that nasty pink. Don't stare too long...trust me.••• Look up "SuperMario" and "ShinRyoga" on YouTube to see him in action •••
- SuperMario & SuperLuigi fight Ryu and Ken! [link]
- SuperMario & SuperLuigi destroy the MK ninjas in our King Bowser's Castle stage [link]
- SuperMario & Link take on DBZ's Broli [link]
NOTE: NeoMario, GhostMario, and StoneMario didn't require too many extra sprites beyond those for standard SuperMario. They were mostly just palette-swaps with altered coding, and additional in-game filters added by NeoAnkh...such as transparencies and green shadow trails. You did an awesome job, Jason. Without you, none of this would have been possible!
Also, if you are aware of any REALLY good YouTube videos featuring SuperMario or SuperLuigi, feel free to post them here! ^_^